![]() Burnout and its sequels have made crashing an art form. Origin: No prizes for guessing which game we're going to say here. It's a strangely balletic end to the hyper violent action. ![]() Crash Slow-mo Each time you take out a rival racer in Full Auto 2, the action slows down and you're given a cinematic shot of the wreckage - and often jettisoned driver - flying through the air. Mind you, vehicle damage in Full Auto 2 doesn't affect your handling - it's all about knowing how close your car is to becoming a flaming inferno. Like Full Auto 2, the game also featured an indicator on-screen showing which parts of the vehicle were most damaged. As you smashed and crashed your way through each race or arena, your car would dent and pixelated chunks would fly off. Origin: Destruction Derby on PlayStation, Saturn and PC really brought 3D vehicle damage modelling to the masses.
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